LoadRGB4( vp, colors , count )
void LoadRGB4(
struct ViewPort *, UWORD *, WORD);
load the count words of the colormap from table starting at entry 0.
The ViewPort should have a pointer to a valid ColorMap to store the colors in.
Updates the hardware copperlist to reflect the new colors.
Updates the intermediate copperlist with the new colors.
- NOTE:
-
Under V36 and up, it is not safe to call this function
from an interrupt, due to semaphore protection of graphics copper lists.