signalerObj = CxSignal(task,signal);
CxObj *CxSignal(struct Task *,LONG);
This function creates a Commodities signal object. The action of this object on receiving a Commodities message is to send the 'signal' to the 'task'. The caller is responsible for allocating the signal and determining the proper task ID.
Note that 'signal' is the signal value as returned by AllocSignal(), not the mask made from that value.
This function is a C-language macro for CreateCxObj(), defined in <libraries/commodities.h>.