This function is used to create an "empty" DiskObject structure, which has no image data associated with it. Still, all the necessary structures are in place, you just have to fill them in.
INPUTS
type
Icon type to create, this must be one of WBDISK, WBDRAWER, WBTOOL, WBPROJECT, WBGARBAGE, WBDEVICE or WBKICK.
RESULT
icon
Pointer to a struct DiskObject or NULL in case of error. You can use IoErr() to retrieve the error code.
NOTES
The DiskObject returned by this function will have a zero width and height Image in the do_Gadget.GadgetRender member and the do_Gadget.Width/do_Gadget.Height members will both be 0, too.