result = CreateBehindLayer(li,bm,x0,y0,x1,y1,flags [,bm2])
    d0                         a0 a1 d0 d1 d2 d3   d4  [ a2 ]
    
struct Layer *CreateBehindLayer(
struct Layer_Info *, 
struct BitMap *,
      
        
        LONG, LONG, LONG, LONG, LONG, ... );
        
       
     
  
    Create a new Layer of position and size (x0,y0)->(x1,y1) Make this layer of type found in flags. If SuperBitMap, use bm2 as pointer to real SuperBitMap, and copy contents of Superbitmap into display layer. If this layer is a backdrop layer then place it behind all other layers including other backdrop layers. If this is not a backdrop layer then place it behind all nonbackdrop layers.
    
      - Note: 
- 
        when using SUPERBITMAP, you should also set LAYERSMART flag.