For a SuperBitMap Layer .
Update the SuperBitMap from the layer display, then copy bits between Layer and SuperBitMap to reposition layer over different portion of SuperBitMap.
For nonSuperBitMap layers, all (x,y) pairs are adjusted by the scroll(x,y) value in the layer. To cause (0,0) to actually be drawn at (3,10) use ScrollLayer(-3,-10). This can be useful along with
InstallClipRegion to simulate Intuition GZZWindows without the overhead of an extra layer.