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  NAME
  
    
      - UnlockLayer
- 
        Unlock layer and allow graphics routines to use it.
 
 
 
  SYNOPSIS
  
    
    UnlockLayer( l )
      
    void UnlockLayer( 
struct Layer *);
    
 
  FUNCTION
  
    When finished changing the ClipRects or whatever you were doing with this layer you must call UnlockLayer() to allow other tasks to proceed with graphic output to the layer.
  
  INPUTS
  
  SEE ALSO