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NAME
- DeletePlayer
-
delete a player. (V37)
SYNOPSIS
DeletePlayer(player);
VOID DeletePlayer(
struct Player *);
FUNCTION
Deletes the specified player.
Flushes the conductor that the player was connected to if this is the last player connected to that conductor.
INPUTS
- player
-
Player structure to delete, as allocated by CreatePlayer(). May be NULL, in which case this function does nothing.
SEE ALSO